Viking City-Builder “Roots Of Yggdrasil” Gets 1.0 Release Date

Build settlements, explore the Nine Realms, and collect artifacts. Upgrade your building deck to ascend to the top of Yggdrasil in this post-Ragnarok roguelike city-builder!

Logline

This roguelike deck-and-city-builder set in a fantastical Norse world is gearing up for its full release on September 6, 2024.

Breakdown

  • Developer Update: ManaVoid Entertainment reveals details in a recent Steam post.
  • Game Features: Mixes deck-building, city-building, and Norse mythology.
  • Final Release Date: Scheduled for September 6, 2024.
  • Planned Enhancements: New events, characters, Runes, and buildable cards.
  • Quality-of-Life Improvements: Better HUD clarity and streamlined progression.
  • Pricing: Slight price increase at 1.0 release, with a launch discount.

Plot Beats

Roots of Yggdrasil thrusts players into the role of a Viking crew navigating a mystical world aboard a flying longship. The mission: Create settlements on floating islands while racing against the impending Ginnungagap, a void signaling the apocalypse.

Buzz and Highlights

Why engage with this game? It’s a tantalizing blend of strategic gameplay styles with a compelling Norse backdrop. Katharine Castle’s glowing early impressions bolster its credibility among enthusiasts of roguelikes and city-builders alike. Plus, the quirky combination of influences—like Dorfromantik and The Banished Vault—adds to its unique charm.

Production Notes

Developers ManaVoid Entertainment have been meticulously tweaking Roots of Yggdrasil through feedback. Expect features like new characters, enhanced Runic Stones, and improved user interface elements. Existing structures in the persistent Holt environment are more flexible, catering to player preferences.

Closing Credits

YouTube player

Circle September 6, 2024, on your calendars for the grand 1.0 release of Roots of Yggdrasil. Stay tuned for upcoming discounts and prepare for a fantastical Viking adventure like no other. Have you checked out the early access build? Dive in and share your thoughts on how it has evolved!

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