Longer lunch breaks demand some reaper payback time. Witching Stone’s demo to the rescue.
Logline
Staying late at work becomes a spellbinding exploration as you play the demo for Witching Stone, a pixel-art game that masterfully combines puzzle elements, roguelites, and deckbuilders. Released on September 16th, this anime-inspired game turns shape-matching into a magical experience.
Breakdown
- Objective: A game blending shape-matching with magical spell-casting.
- Gameplay: Navigate a dungeon map, collect treasures, engage in turn-based battles.
- Mechanics: Combine shapes to cast spells and clear grids.
- Progression: Expand and modify your spellbook for more powerful effects.
- Inspiration: Fans of Puzzle Quest and Puzzle Fighter will find it intuitive.
Plot Beats
- Main Character: An anime sorceress
- Setting: A node-based dungeon map
- Gameplay:
- Exploration: Travel between nodes with different features like chests and campsites.
- Combat: Engage in shape-matching battles to cast spells.
Buzz and Highlights
- Audience Appeal: Puzzle aficionados and magic enthusiasts.
- Unique Selling Point: Combining physical shape matching with magical spell casting.
- Pop Culture Tie-in: Comparable in fun to Puzzle Quest and Puzzle Fighter series.
Production Notes
- Gameplay Duration: 15 minutes of demo providing a rich scope for spell concoctions.
- Mechanics: Firing spells removes shapes from the grid, planning for future combinations.
Closing Credits
Check out the demo on Steam. Rather than treating spells like firearms, this game demands actual spell-making, making it more immersive. If grid puzzles aren’t your thing, perhaps try Magicka for a real-time experience.